30XX
Gaming

30XX | Mega-Action Platformer debuts on Steam February

Alongside the classic roguelike Arcade Mode and permadeath-free Mega Mode campaign, 30XX empowers fans to design the levels of their dreams with Maker Mode. Modeled after the tools used to develop the game, this level editor allows the community to craft custom stages and share them with the world. Popular player-made creations will be vetted by Batterystaple Games and other adventurers will have the option to shuffle these gauntlets into their journeys, helping keep the experience fresh and new for millennia to come.

The Steam Early Access release debuts with six level themes to sculpt and explore. These include Penumbra, a cathedral with reflective surfaces that encourage explorers to utilize their surroundings to take down foes, as well as the twitchy thrill ride Deepverse, a synthwave holo-jungle with intense timing-based hazards that test precise mastery of 30XX’s crisp controls. 

Hi-bit pixel art from art director Glauber Kotaki (Rogue Legacy, Chasm) ties the aesthetic of one stage to the next along with an energetic chiptune soundtrack that propels the action forward. No matter the arena, 30XX’s heroes have a myriad of ways to tackle the obstacles ahead. Harness abilities from vanquished bosses using Nina’s new Power Fusion system, synthesizing them into 64 hybrid moves to surmount any stumbling block. Alternatively, wield Ace’s fearsome Techniques to chain together devastating combos and slice through anything in his way.

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